
Charts
This is our Charts page. Every chart, with an exception to the Endgame charts, have their rankings based on the units' overall use in that category. Under each chart are notes explaining our rankings, some even have an additional note to further explain things.
Updated 8/17/25

Midgame Chart

Midgame
- 1. Jackie: While her slowing and stunning isn't the best, she's the only unit that can do both placing her on top.
- 2. Vanny: Despite being nerfed, she's still the best pick for Midgame because her range, type, and Slowing are all still really good.
- 3. Dread Pirate Foxy: Pretty much a worse Jackie. On the upside, his stun is slightly longer and he has a little more DPS than Jackie.
- 4. Overseer Foxy: Consistent cash generation, valuable slow for endgame. Basically a watered down version of Vanny.
- 5. Bouncer: Cheap, good DPS, good attack type, and good instant slow.
6. Dee Dee: 3rd best stunning unit in the game and relatively cheap, great option. - 7. Lolbit: Great 0.6s stun that can hit every enemy with good placements but underperforms compared to other midgame units.
- 8. Sentinel Bonnie: Single target and has lower DPS but can fully halt regen.
Starter Chart

Starter
- 1. Dark Frostbear: Nearly the best DPS, large Cone AOE, 50% slowing with cheap placement and upgrade price make him the best choice for starter.
- 2. Tarnished Spring Bonnie: Good DPS and decent withering make him a good supporting pick.
- 3. Fetch: While he does have less DPS and a worse type than TFB, Fetch does better due to having double the Anti-Regen. Place 2 of them at corners and set to closest while the third is set to first for most effective Anti.
- 4. Tarnished Fredbear: Good DPS and decent Anti-Regen make him a good supporting pick.
- 5. Fortified Endo 02: Decent DPS and some utility but in-match costs and his utilites being in low amounts holds him back.
- 6. Alien Helpy: Decent DPS and some range boosting, but a poor type.
- 7. Pirate Withered Foxy: Spectacular DPS and fairly high wither amount, but is held back by being Single type.
- 8. Drained Coffee: Much like Alien Helpy but has more range and is instead a damage booster. Decent DPS, but a poor type. Best used if paired with PSB on a team that has Prehistoric/Springtrap units.

Endgame is based on how good a unit is in Endless and Boss Raids ONLY
Endgame Chart 1

Endgame 1
- Core Unit - Has key utility which is best for that type of support making it needed.
- SubCore - When a unit relies on a Certain unit to be good.
- Core. Astral Bonnie: Most useful unit for Boss Raids and Endless, unnecessary for modes like PvP.
- 1. SubCore. Queen of Hearts Ballora: Extremely powerful when paired with the right units.
- 2. Toxic Springtrap: Great DPS and withering coverage. His passive is amazing for late-game Endless and Boss Raids.
- 3. Mr Hippo: While his trap setting is slow at base, it can be lowered by CD boosts. The traps have a great 3s True Stun too, space out/micro placements for max effectiveness. Has pretty good withering coverage and DPS with his turrets too.
- 4. Gaia Chica: Since the patch to infinite traps, she has dropped out of most metas. Still usable when paired with withering units.
- 5. Sparky: The highest base DPS in the game with his passive fully activated but it's hard to fully activate it and he can only hit up to 3 enemies at once. Amazing for Boss Raids though.
- 6. Oceanic Ballora: Pretty good DPS. Has great utility with being a 2-in-1 with her high slowing and fair withering. 60% slowing if there's 0-5 enemies, 65% if there's 6-10, and 70% slowing if there's 11+ enemies or a boss (no imps/PvP bosses)
- 7. Tropic Terror Duo: Great DPS and slowing but is outclassed by other units in those regards. The Waterwall is Large Splash (20 studs).
Endgame Chart 2

Endgame 2
- SubCore - When a unit relies on a Certain unit to be good.
- 8. Fossilized Puppet: Very high DPS as well as a range boost that allows for the use of Coffee, but has trouble fitting into teams.
- 9. Jester Puppet: Decent withering coverage and high total DPS. Can be replaced with Gilded Jester Puppet.
- 10. Apollo's Moon: Has great DPS and fair withering coverage.
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11. Titan Crusher Freddy: While his normal DPS isn't the best and his passive scaling makes things a bit complicated, he is a pretty good option for True Stun and some large enemy DPS if used well. How the scaling works is that for each Imp in range, he gains +23.3% damage to larger enemies (Imps/Bosses) per Imp in range and +0.5s True Stun per Imp in range up to +70% large enemy damage and 1.5s True Stun. If a boss is in range then both the damage and Stun scales are set to their max. Can be replaced by Neo Titan Freddy.
- 12. Old Man Consequences: Lower end DPS but has AOE typing to make up for it. Additionally, his passive can either insta-kill a normal enemy or stun a boss for 1.5s. The passive's cool down is 5.05s.
- 13. Chicazilla: Has great DPS potential if boosted by either PSB or FTC. Has no utility other than DPS.
- 14. Dark Knight Puppet: Very high AOE DPS and gets even stronger the more enemies are in range. Additionally, every 3rd attack does triple damage and applies 60% Anti-Regen for 3s.
- 15. Kronos Endo Freddy: A 0.75s stun and good DPS, also has a global 2.5s True Stun every 20s. Both of his stun types can be improved when he's paired with QoH.

Slow Chart

Slow
- 1. Oceanic Ballora: 60-70% full AOE slow depending on the amount of enemies and if there is a boss present. Incredible slowing. 60% slowing if there's 5 or less enemies, 65% if there's 6-10, and 70% slowing if there's more than 11 enemies or a boss.
- 2. Frostbite: 65% full AOE slow, paired with a great attack type. Very useful.
- 3. MXES: AOE attack type and better placement potential push him above Frostbite.
- 4. Paperpals: Ties with MXES in overall performance, but their attack type brings them lower on the list compared to MXES and Frostbite.
- 5. Vanny: Same attack type as Frostbite. With the right placements, Vanny can slow every enemy on screen.
- 6. Tropic Terror Duo: Main attack Cone AOE, does 60% slowing and their waterwall is a 20 stud splash with 70% slowing. Solid, but situational.
- 7. Diver Endo: Good typing and a very good slowing amount. Having 3 placements, boosting him with QoH makes him a great pick for Nightshift.
- 8. Icetrap: Very similar to Vanny, but he's more expensive to place as well as having less DPS than Vanny if she has her passive activated.
Stun Chart

Stun
- 1. Jackie: Has good potential if you get her CD as low as you can, but she really shines when deysnc'd and used as a Starter for Endless or Boss Raids. Isn't as useful if you already have a Slower though.
- 2. Kronos Endo Freddy: A 0.75s stun and good DPS, also has a global 2.5s True Stun every 20s. Both of his stun types can be improved when he's paired with QoH.
- 3. Titan Crusher Freddy: While it can be a little situational with how it's set up, AOE True Stun is fantastic. 0.5s True Stun at 1 Imp, 1s True Stun when there's 2 Imps, and 1.5s True Stun when there's 3+ Imps or a Boss.
- 4. Michael's Demise: Cone AOE, 1s True stun and very good DPS.
- 5. Planet Buster Scott: Nuke type, fair DPS, a 0.75s stun and his Devastator passive make him a very good, but not quite the best stunner.
- 6. Lolbit: Lower end DPS but has a great type, above average stunning, and is very cheap to place and upgrade. With good placements, you can stun every enemy.
- 7. Endo 05: Nuke type, ok DPS and a 1s stun. Making his CD as low as possible will result in the enemies barely moving.
- 8. Carnie: Due to a bug making him miss enemies, places him lower. Good placements can stun every enemy there is.

Booster Chart

Booster
- 1. El Chip: The difference between Coffee and El Chip (Veng+El Chip vs SL+Coffee) is a 13.332% DPS boost (in favor of Coffee) and a 14.7% range boost (in favor of El Chip). Due to the range boost, El Chip now performs as the best booster. Also, saves you a slot.
- 2. Coffee: No longer the best booster due to the lack of a range boost. In both Boss Raids and Endless, range is needed, making El Chip the better option. Also, saves you a slot.
- 3. Overseer Lolbit: Has the second-highest DPS boost. Also, saves you a slot.
- 4. Eclipse Ballora: Has the third-highest DPS boost. Also, saves you a slot.
- 5. Paleontologist Spring Bonnie: Being able to deal damage himself and being a stronger booster than Coffee to Springtrap/Prehistoric units make him a really good pick. The damage boost he gives to Springtrap/Prehistoric units can also be paired with other damage boosters. Best CD booster.
- 6. HandUnit: Triple booster, but its DPS boost is too low to rank higher. Also, saves you a slot.
- 7. Funtime Chica: While Range boosting isn't very good alone, she can also boost the damage of all Chica or Sister Location units on the team and do damage herself.
- 8. DJ Music Man: Offers the same CD boost as Eclipse, along with a good range boost.
Anti-Regen Chart

Anti-Regen
- 1. Astral Bonnie: Completely overpowered and essential in almost all modes with Regen as he halts all regeneration.
- 2. Burntrap: A baby Astral, he can hit more targets at once due to his larger splash but attacks slower and has much less DPS.
3. Steve Raglan: Has a better attack type than Astral and Burntrap, Cone AOE, but he doesn't fully halt regen making him not as good as them. - 4. Tiger Rock: Much like Steve in that he has a better type than both Astral and Burntrap but doesn't do as well since he has lower Anti-Regen. Tiger Rock may hit more enemies than Steve, but he has less Anti-Regen.
- 5. Molten Serpent: While Regen halt is great, it's not full uptime and can only be applied 10 enemies with both placed down.
- 6. Spring Trooper: While 75% Anti-Regen is great, there are better options than that. However, Spring Trooper is a great pick if you don't have any other source of Anti-Regen.
- Anti-Regen chart
7. Dark Knight Puppet: While 60% Anti-Regen isn't the best, DKP is full AOE to make up for it. Desync each placement for the fastest and most effective Anti-Regen coverage. - 8. Sentinel Bonnie: While he does fully halt Regen, he is only single target thus it only affects one enemy. Good potential as a Midgame.

Wither
- 1. Blighted Foxy: Relatively low DPS but an extremely high wither amount places him on top.
- 2. Toxic Springtrap: Good DPS, a great type, and high wither amount makes him a really good pick.
- 3. Blighted Endo Freddy: Good wither amount and is full AOE but is held back by poor DPS and is very expensive in use.
- 4. Oceanic Ballora: Full AOE 10-20% wither depending on the amount of enemies and if there is a boss present. While better overall, she is placed lower than BEF on this chart because she attacks slower. Does 10% wither if there's 5 or less enemies, 15% if there's 6-10, and 20% withering if there's more than 11 enemies or a boss.
- 5. Phantom Mangle: Highest wither amount but is Single type. Set each placement to different targets for most effective use.
- 6. Jester Puppet: Great DPS and high wither amount but other withering units outclass her. Performs best when you set them to different targeting (In terms of map coverage).
- 7. Artemis: High DPS and high wither amount, only ranks lower than OMK for withering.
- 8. Old Man Krampus: While being on the lower end of DPS and withering, him being able to slow saves you a slot.